A knockoff, perhaps, though never the real thing.
And JRPGs, unfortunately, are like the forbidden cubes of sugar of the gaming world.
Just take these five, for example.
Please, Square. It’s been twenty-seven years.It’s time.
The popularity was most definitely there, and outside fans practically begged for Namco to distribute the title elsewhere.
Outside of combat, however, the world opens up with plenty of landmarks to explore with your accomplices.
One of these, although sharing its world to some extent, wasMother.
Please, Square. It’s been twenty-seven years.It’s time.
But as for an official Square release nothing ever came to fruition.
Live A Live
hey, Square.
It’s been twenty-seven years.It’s time.
By now you’re probably wondering just how many games Square put out on the Famicom that neveractuallyleft Japan.
Combined, Live A Live resulted in a well-rounded cluster of stories that dared to be different.
However, even with its innovative design, Western markets never received a full-fledged port.Sigh.
So, what about you?
What were your favourite role-playing games from the Famicom era?
Is there something you’d like to see make its way to Western territories?
Let us know over on our socialshere.
Finished with JRPGs?
Looking for more content?
Please, Square. It’s been twenty-seven years.It’s time.