Best Of
A ship not equipped with the right weapons inSkull & Bonesis essentially a sitting duck.
The game allows players to choose from dozens of ship weapons, each with varying strengths and weaknesses.
Therefore, as you kick off yourSkull & Bones’adventure, be on the lookout for these five best weapons.
Sea Fires
Sea fires are essential due to their fire-damaging capabilities.
Sea fires work by allowing players to continuously shoot large streams of flames.
While confusing enemies, the fires are also so strong that they will burn your attackers within their range.
With a magnitude of Sea Fire weapon ranges, the Blue Specter is by far the most efficient.
This specific ammunition has the highest damage rating of up to 502 compared to its.
This ammunition also comes with the Superheated Burning III perk to improve its effect.
To obtain the Blue Specter, you must defeat Maangodin to gain Ethereal Ashes as your reward.
With 50 ethereal ashes, you might trade for the weapon at Mysterious Rogue.
Now back to our class weapon, the Sea Fire.
While they deal amazing damage to opponents, they have their downfall.
The weapons can only be positioned in the bow slot.
Additionally, they are only best for short ranges.
For this reason, this weapon is a risky choice that requires experience and a calculated approach.
Demi-Cannons
Demi-cannons are comparable to shotguns for two reasons.
First, they are mostly effective in the short and medium ranges.
Second, they deal considerable damage when used properly.
Overall, Demi-cannons deal high-spread damage that can cover an entire part of an enemy ship.
Notably, the Demi-cannon III is the most efficient and reliable Demi-cannon.
It causes flood damage, slowing ships down and making them more vulnerable to ramming attacks.
Interestingly, Demi-cannons are easy to use, making thembeginner-friendly.
However, it is worth noting that they deal insignificant or no damage when fired from long ranges.
To this end, you must get close to your enemies, which also makes you vulnerable to attacks.
Mortars
Mortars are auxiliary weapons in the S tier.
However, this requires precision timing; otherwise, you might waste precious ammo.
Notably, you’re able to only use mortars with medium-sized ships, such as the Padewakang.
Additionally, they reload slowly.
Ideally, mortars and other auxiliary weapons are backup weapons recommended for use as a last resort.
Interestingly, mortars are closely similar to rockets, another class of auxiliary weapons also in the S tier.
However, rockets are slightly less efficient and reliable than mortars.
Notably, they are only efficient from medium and short ranges.
Moreover, they can easily miss if you or the enemy ship move during or after firing.
Long Guns
Long Guns are excellent weapons for long-range combat.
Overall, Scurlocks Long Nines is the best Long Guns weapon inSkull & Bones.
Notably, it causes piercing damage and has a huge base damage rating of 2,234.
Moreover, it has three perks: Mast Breaker, Piercing III, and Tearing II.
Moreover, it reloads faster than other long guns, making it more reliable.
However, long guns only fire a couple of shots before reloading, temporarily leaving you out of action.
Bombards
Ultimately, Bombards are the best class of weapons inSkull & Bones.
Notably, they have a significant base damage rating.
Moreover, their impact has an Area of Effect, damaging other ships within the vicinity.
To this end, you dont even need a precisely accurate target to hit and damage enemy ships.
Overall, the Fire Bombard III is the best Bombard weapon.
Notably, it has an impressive damage rating of 2,925.
Interestingly, you could also plant the Repair Bombard III on the bow and use it to heal allies.
Cynthia Wambui is a gamer who has a knack for writing video gaming content.
Blending words to express one of my biggest interests keeps me in the loop on trendy gaming topics.
Aside from gaming and writing, Cynthia is a tech nerd and coding enthusiast.