Having said that, thereareplenty of alternatives to consider.
And that’s just the tip of the iceberg.
Other thanControlbeing a third-person shooter, andGhostwirebeing first-person, there’s still a lot to compare here.
It stands on its own two feet, and remarkably well at that.
From a bird’s-eye view,Scarlet Nexusisn’t a first choice for those looking to source aGhostwirespin-off.
Look a little deeper and, eh, you might spot a few running themes.
Do yourself a favour here, and check outScarlett Nexus.
Was it an early influence forGhostwire: Tokyo?
I mean, it’s hard to think otherwise.
Worlds apart, and yet somehow closer than ever.
You could even go as far as saying the two are distant cousins, thrice removed, perhaps.
Whatever the relationship, there’s definitely a few familiar traits the two share here or there.
And yes, the sequel was a lot more in synch with the likes ofGhostwire.
It just didn’t really know it at the time.
Apsulov: End of Godsis a first-person survival horror that fancies itself as a modern guide on Norse mythology.
It’s more the cyberpunk style and its Sci-Fi add-ons that tick the boxes for us.