Having said that, thereareplenty of alternatives to consider.
And that’s just the tip of the iceberg.
Other thanControlbeing a third-person shooter, andGhostwirebeing first-person, there’s still a lot to compare here.

It stands on its own two feet, and remarkably well at that.
From a bird’s-eye view,Scarlet Nexusisn’t a first choice for those looking to source aGhostwirespin-off.
Look a little deeper and, eh, you might spot a few running themes.
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Do yourself a favour here, and check outScarlett Nexus.
Was it an early influence forGhostwire: Tokyo?
I mean, it’s hard to think otherwise.
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Worlds apart, and yet somehow closer than ever.
You could even go as far as saying the two are distant cousins, thrice removed, perhaps.
Whatever the relationship, there’s definitely a few familiar traits the two share here or there.
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And yes, the sequel was a lot more in synch with the likes ofGhostwire.
It just didn’t really know it at the time.
Apsulov: End of Godsis a first-person survival horror that fancies itself as a modern guide on Norse mythology.
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It’s more the cyberpunk style and its Sci-Fi add-ons that tick the boxes for us.
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