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Valve effectively broke the internet when they lifted the curtains onCounter-Strike 2.

That’s because it seemed too good to be true.

And a lot has already been revealed about the new changes coming to theCounter-Strike: Global Offensivesequel.

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That’s why we’ve got you covered with the biggest changes inCounter-Strike 2, right here.

So read on to find out what they are!

InCounter-Strike: Global Offensive, Smoke grenades would bleed through the terrain.

Counter-Strike 2: Responsive Smokes

That would have to be the fact that you might carve holes in the smoke with your bullets.

Regardless, this is still resulting in one of the most substantial changes toCounter-Strike 2.

As Smoke grenades are one of, if not the most vital piece of utility.

Changes in Counter-Strike 2

Source 2 Engine

Another one of the most prevalent changes toCounter-Strike 2is the switch to the Source 2 engine.

The oldCounter-Strike: Global Offensiveran off of Valve’s original Source engine.

This has not only resulted in improved graphics forCounter-Strike 2, but also in a variety of other areas.

Counter-Strike 2: Leveling Up The World

The blood is far more realistic and gory.

It also splatters more precisely with the direction from which you were shot.

There are now bullet traces from more powerful weapons like AWPs.

Counter-Strike 2: Moving Beyond Tick Rate

Some of Source 2’s most aesthetically pleasing visual enhancements are to Molotivs and HE grenades.

And a lot of that can be seen in the maps.

From the video released by Valve, it seems maps are being reworked under one of three stages.

Changes in Counter-Strike 2

The first of these is Touchstone maps.

Upgrade Maps are identical in terrain, but have been updated with Source 2 lighting and rendering.

So far, this is what’s known about the map changes inCounter-Strike 2.

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That is, CS2 will feature highly responsive 128-Tick servers.

Counter-Strike Global Offensive, on the other hand, featured 64-Tick servers.

Previously, in CS:GO, this was done in time intervals with the 64-Tick Rate servers.

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Sometimes causing you to miss a shot or result in your death.

This is dire in a highly competitive E-sport game like CS:GO.

That’s why many players are pleased to hear thatCounter-Strike 2will come equipped with 128-Tick servers.

Characters engage in intense battle, using shields and portals for cover

Thus, more precisely depicting your actions, and the exact moment when you do them.

Improved Matchmaking System

Feel like you’ve heard this one before?

It has been noted that Valve is working on an improved matchmaking system.

Characters engage in intense battle, using shields and portals for cover

As for those of us that know, CS:GO’s matchmaking system isn’t the best.

This takes away from the competitive aspect of the game, when you simply just can’t compete.

Which wouldn’t be a problem in the first place if… Riley Fonger is a freelance writer, music lover, and gamer since adolescence.

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A colorful battle between Street Fighter 6 characters.

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The Finals character stands against yellow graffiti-laden wall.

The Finals character stands against yellow graffiti-laden wall.