How do you fancy infiltrating that top-secret bunker over there and eliminating a few hundred elite soldiers?
Allow me to show you the door.
Don’t forget your ammo pouch!
But it’s far too late to back out, and you’ve got a job to do.
But you’re inexperienced and it shows.
So what do you do?
Why, you wing it, of course.
Just as you did in these five games, you bite the bullet and embrace the spike.
Yes,evenwith a spork.
The Courthouse (Wolfenstein II: The New Colossus)
The Nazi-hunting, bullet-proof B.J.
Spoiler: it isn’t fun especiallyon those harder difficulties.
Only, the remake built on its early design and annoyingly turned it into a full-fledged boss battle.
And it was hard.
But it isn’t by an elite Shinra force, or anything like that.
It’s from a house…on stilts….with missiles attached to it.
Dark Soulsisn’t easy, regardless of what hardcore fans of the series will tell you.
And Ornstein and Smough, truth be told isnotan easy battle to tackle.
It is, in essence, a ten-minute slog filled with heartache and unhinged torture.
Nemesis (Middle-earth: Shadow of Mordor)
Being laughed at is one thing after failing in a mission.
Annoyingly, that’s howMiddle-earth: Shadow of Mordor’sNemesis system works.
Fail one too many times, and you’ll have to restart the game from scratch.
The Nemesis system works like this: you kill a certain captain in a nexus of high-level enemies.
That captain then gets replaced by a lower-level enemy.
Sadly, it can either make or break your time in an otherwise remarkable region.
Demolition Man (Grand Theft Auto: Vice City)
Allyou had to do was wait, hang on.
For starters, controlling the RC car is ridiculously tough.
It all contributed towards making the worst mission in the entire series.
All in all, it was the difficulty spike nobody wanted to face.
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