Best Of
You know what they say you’ve got the option to’t win ‘em all.
And we’re inclined to agree, especially when it boils down to gamers’ attention spans.
It’s a bold move, and it doesn’t always sit well with some folk.
Just take a look at these five cult classics, for example.
Who knows, maybe Roman’s endless requests to go bowling had something to do with it?
Needless to say, its questionably low completion score of just 25% suggests otherwise.
And the same goes for the bulk of its other games, too.
The reason why, of course, is that the game was brutally difficult, straight up.
And just as we thought theN.
Anyone who’s playedCrash Bandicootwill know of its stupidly hard difficulty spikes.
All in all, that’s about fifty hours of work, give or take.
Fifty hours that, quite clearly, 72% of players couldn’t quite hack.
Jord is acting Team Leader at gaming.net.