Best Of
Since 2008, Codemasters has worked hard to deliver outstanding race simulation games.
They pit gamers from all around the world against one another to become the next GRID racing champion.
Just like any other long-running franchise, GRID has had its highs and lows.
Overall, though, there’s been a steady stream of irresistible racing simulation in allFormula 1glory.
GRID (2019)
In 2019, Codemasters released the fourth title in the GRID series called Just GRID.
Until then, the GRID series was going downhill.
So, Codemasters released GRID (2019) in an attempt to revive the series.
As a result, the game fell flat for many fans of the series.
Racers could no longer build their own racing teams.
Additionally, it gave more leeway for racers on tracks.
Like, for example, not having to follow a strict racing line to win the race.
That said, some gamers welcomed the streamlining changes with open arms.
Furthermore, there were a couple of new additions to the GRID series.
For instance, players could take on their nemesis, adding a nice touch to adrenaline-infused races.
There were many more epic locations and racing personalities.
You could argue, though, that much of the appeal still relied heavily on the original.
With the release date being so recent, fans had high expectations for a groundbreaking release.
On the plus side, GRID Legends is a much larger-in-scale entry than any of the previous games.
There are many more expansive tracks with an upscaled variety.
GRID Legends offers more replayability, thanks to a whopping number of races and multiplayer options.
Unfortunately, GRID Legends falters for the same reasons GRID (2019) did.
There simply isnt enough to satisfy fans expectations.
There is still a heavy reliance on the originals.
Customization options are squeezed dry.
Car rosters desperately need refreshing.
And the team-building aspect fans enjoyed from the originals is still a no-show.
Besides in-depth team management, GRID 2 had elimination and overtaking events.
Elimination events created such a thrilling sense of rivalry that they hit the ground running at the time.
Overtaking then sealed it off with a bow with its time-sensitive challenges without crashing.
Straight off the bat, GRID: Autosport made it clear it was designed to appeal to longtime fans.
Gamers could switch between camera angles, all offering realistic, gorgeous views.
The AI drivers behaved more like real-life models.
The cars would spin, crash, get lopsided, and more.
Immense variety allowed for hours of replayability.
And split-screen multiplayer allowed tagging along friends and family for the ride.
This was GRID at its finest.
It hit the stands with a bang, exemplifying the epitome of lightning-fast, intense racing like a pro.
Visually,Race Driver: Gridrocked at the time.
The cars looked classy.
Physics worked well on an impressive car roster.
Any gamer could jump into a random session and still have a good time.
Of course, the freedom to build your own racing team helped set high standards for future racing simulations.
Its now a phenomenal way to play career mode, albeit with more in-depth features.
For that reason alone,Race Driver: Gridremains one of the best racers ever made.
So, whats your take?
Do you agree with these all GRID games, ranked?
Do let us know over on our socialshere.
Evans I. Karanja is a freelance writer who loves to write about anything technology.
When not writing, he can be found playing video games or watching F1.