The question is, with a surplus of Abilities to choose from,whichof them are actually worth acquiring?
Lets jump right in.
Is it likely to aid you in battle?
Not exactly, no.
Fortunately, though, theres an Ability that prevents you from falling after the one combo:Second Chance.
Simply put, the Ability allows you to keep ahold of 1 HPevenafter succumbing to a devastating blow.
Trust me, youll want this one just as soon as it becomes available.
Itll cost you a pretty penny to cast but its worth it.
Thankfully, theres an Ability to counter this rather tedious procedure, and its calledLeaf Bracer.
The Ability, while not necessarily fit for combat, allows you to cast Curewithoutsuffering from any damage.
So, whats your take?
Do you agree with our best Abilities inKingdom Hearts 1.5 Final Mixlist?
Let us know your thoughts over on our social channelhere.
Jord is acting Team Leader at gaming.net.