Best Of
Paper Mario: The Thousand Year Dooris a story-focused RPG with a turnbased battle-system.
Instead of swapping out armor and weapons, one of the main focuses are badges.
The guide below goes over the ten best badges inPaper Mario: The Thousand Year Door.
Feeling Fine
Feeling Fine is an endgame that can protect Mario from all status ailments.
This is quite useful as status effects can turn a battle in the enemy’s favor.
Feeling Fine can be found in the X-naut Fortress once Mario gets the crane game up and running.
The partner version of the badge, Feeling Fine P, can be found in the same place.
We highly recommend these, especially if you’re attempting the Pit of 100 Trials.
This makes it one of the Best Badges inPaper Mario: The Thousand Year Door.
Super Appeal
Super Appeal is a badge that gets better as you progress through the game.
The badge helps Mario accumulate more Star Power from the audience.
This helps that player unleash more powerful attacks more often, helping the party overtake the battlefield.
The badge can be obtained from the Lovely Howz of Badges of 50 coins.
It’s also possible to exchange pinata coins for one or have it stolen from select enemies like Magikoopas.
There is a partner version of the badge.
Power Bounce
Power Bounce is a returning badge from the first game.
Power Bounce is a unique, and depending on the player, a broken badge.
This is used in many speed runs as players can easily one-hit many enemies and even some bosses.
Quick Change
Quick Change is a strategic badge, that allows out switch places with your partner.
Normally, when you swap, Mario will lose his turn, but te badge overrides this.
This can be used to deal with specialty enemies or set up a needed combo.
The badge can be obtained early on from Dazzle for eight Star Pieces.
Additionally, partners are able to freely swap as well, making the badge even more valuable.
This makes Quick Change one of the Best Badges inPaper Mario: The Thousand-Year Door.
Only Pretty Luck has a partner version.
It is available from Chapter 3 at the Lovely Howz of Badges.
Ice Power
Ice Power is a badge that is a strategic use.
When equipped Mario will gain an extra point of damage agaisnt ice enemies.
Mario also becomes immune to damage when jumping on fire enemies and takes one point less fire damage.
While this won’t be useful in every battle, it’s great to have on hand.
It can be found underneath the bridge in Keelhaul Key.
Zap Tap
Zap Tap is a defensive badge that can be worked into many strategies.
When equipped, Mario becomes wrapped in electricity.
Enemies who attack him will take one point of damage.
The badge can be obtained on floor 13 of the Pit of 100 Trials.
As an added bonus, the bandit enemies won’t be able to steal from Mario.
When used right Zap Tap is one of the Best Badges in Paper Mario: The Thousand Year Door.
Spike Shield
Spike Shield is the second defensive badge on this list.
When equipped, Mario will be able to use jump on enemies with spikes without taking damage.
Happy Set
The Happy set consists of two different badges.
Happy Flower has the same effect, but restores flower points instead of health.
It can also be bought at the Lovely Howz of badges for 150 coins.
Peekaboo
Peekaboo is a critical badge to have attached for most players.
Equipping it reveals the health of enemies on the field.
This helps you better judge when to go all out with an attack or bide your time in heal.
While it does take up three BP.
we highly reccommend keeping it on, especially during the first round of fighting a new boss.
So, do you agree with our picks?
What other badges in Paper Mario: The Thousand Year Door do you recommend?
Let us know on our socialshere.
Judson Holley is a writer that began his career as a ghostwriter.
Returning to the mortal coil to work among the living.
With some of his favorite games being tactical FPS games such as Squad and the Arma series.
When not attending to his wife, Judson often tends to his cats.
He also has a knack for music mainly composing for and playing piano.