Its purpose is simple: to give players the choice to become whoever it is they want to become.
It also adds layers to what would otherwise be a one-and-done experience, too.
Sure enough, we’ve seen countless morality and karma systems come to flourish over the years.
Curious to know which ones have had us hooked the most, though?
If so, read on for all of our highest ranking good cop, bad cop titles.
So, quite clearly an instrumental part of the overall narrative.
It’s because of this that the fifty-hour campaign can be experienced not just the once, but twice.
It’s your role, as its leader, to carve the future that best suits your style.
Question is, would you rather the halo, or the horns?
It’s your role during the immediate aftermath to restore both power and balance to the gridlocked metropolis.
Mass Effect,in its entirety, is arguably one of the greatest sagas in the history of gaming.
Is its morality system one of the best of all time?
It’s certainly up there, for sure.
Question is, are the two strong enough to make a real difference in a predominantly crook-filled city?
Jord is acting Team Leader at gaming.net.