But thats usbarelyscratching the surface of the latest expansion, to be fair.
Care to join us as we hear more from the horses mouth?
Then lets clock in.
My name is Bulat Zaripov, Im a Producer and the Lead Game Designer at Lazy Bear Games.
Ive worked onPunch Club 2 & GraveyardKeeperas well as the DLCs and add-ons.
Bulat:From the point of view of the genre,Punch Club 2is a fighting management sim.
If there is a request from the audience, we will do it.
We still have a lot to tell in this story.
For example, one of the first strong fighters encountered in the Silver League is Jenkins.
I tried to make each fighter a small puzzle that needs to be cracked so that win.
Bulat:We publish news inDiscordandX.
The game-related news (like updates or fixes) is usually published on Steam pages as events.
Bulat:Thank you for your attention, thank you for reading.
We believe that indie single player games can bring a lot of emotions and experiences.
Alternatively, you’re free to visit tinyBuild for even more details on the websitehere.
Jord is acting Team Leader at gaming.net.