action-adventure or role-playing games), such as The Legend of Zelda or Dark Souls.
Both being notorious for deviously cryptic answers and lack of informative hints within the game.
And then theres other genres such as Platformers (eg.
Super Mario), where it would be wrong even have a single look!
When might you use a walkthrough?
I even heard one rare case where a guy claimed using the manual was cheating.
Graphics that can prevent you from being able to see the next exit.
Glitches in the game.
Or even cartoonish in-gamelogic on what to do next that doesnt always sit well with reality.
Its as if developers almost expect you to use guides for some games.