Joe:It was founded last year.
I started by building a haunted house style walkthrough maze and people have loved it.
I like to use the strong suites of whatever platform Im working with.
Its a combination of that and something likeResident Evil 7.
Joe:Fun can be summarized as discovery the user cares about.
Fun is actually about learning.
When the user learns more about the world theyre exploring, then theyre having fun.
I go over all this in my upcoming book Blueprint for Fun.
Joe:Yes, start doing something today.
Even if you make a game thats just pen and paper, do it today.
A lot of games I design even now are started from a pen and paper concept.
Im speaking at AWE (Augmented World Expo) in a few weeks in Long Beach, CA.
about how to make a fun product).
Im available for consulting is what Im saying.
So dont be shy!
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Jord is acting Team Leader at gaming.net.