Ive witnessed and contributed to it all.
The games Ive developed under my leadership have collectively generated over a billion dollars in EBITDA.
It became clear to me that we needed to rethink our approach to game development.
This new Ownership GaaS model focuses on three key features: ownership, seasonality, and standardization.
We came together to tackle the significant challenges facing both Web2 and Web3 gaming models.
Many Web3 games experience rapid growth but then fade away without lasting success.
Our approach at GFAL is designed to address these issues head-on.
Our model combines ownership, seasonality, and standardization to innovate within the gaming space.
Your GFAL ID is your key to unlocking the full potential of our ecosystem.
One ID, endless possibilities.
Simplify your gaming experience today!
Our ecosystem platform will soon introduce various social features to enhance player communication and interaction.
We plan to fully showcase and market this ecosystem by the end of Q1 2025.
Our in-game rewards system revolves around collectibles, which are standardized across all our games.
These collectibles have rarity, can be leveled up, and carry a history of their achievements.
However, as of today, there isnt a single game that is fully decentralized.
This allows players to potentially earn money outside the game by leveraging these rights.
Our ROAS strategy will fuel the growth of the$GFALtoken and ecosystem.
By optimizing every marketing dollar, well drive maximum impact and value for our community.
With a proven track record in successful game launches, the best is yet to come!
And were bringing this experience across platforms, including consoles like Xbox and PlayStation.
As for getting hold of $GFAL, the easiest way is through our marketplace atgfal.market.
For the first time, players can buy and sell in-game items directly with each other.
Were eagerly anticipating how players will respond to the games and the ecosystem weve built.
Internally, theres a lot of optimism.
We feel that what weve developed makes the games better, more immersive, and more fun.
We believe that technology should serve the game, not the other way around.
At GFAL, we make games for gamersreal people who seek fun, engaging, and memorable experiences.
Id like to thank them for joining us on this journey.
Were excited about whats to come, and we cant wait to share it with all of you!
Alternatively, you’re able to visit the website for additional details and coveragehere.
Jord is acting Team Leader at gaming.net.