What is PROJECT [C4]?
The developer describes it as a spy RPG, but there is more to it than that.
While the game will share a few gameplay aspects withDisco Elysium, it promises to be different.
We want to build on what weve done before, but not simply by repeating or rehashing it.
This is not Disco Elysium 2, this is C4, said ZA/UM writer Siim Sianamae.
The game borrows inspiration from various classic espionage films and novels.
Whether or not it works depends on the games quality and reception in the gaming community.
The story sounds thrilling and a bit complex.
Competing geopolitical powers are locked in a silent, concealed conflict.
They use spies called Operants to move pieces on the board and achieve their goals.
As an Operant, the player gets a desperate assignment that they must complete.
The assignment is riskier than anything the player has done before.
Interestingly, dying isnt the biggest risk in this assignment; becoming exposed is.
Gameplay
ZA/UM has so far shared limited information about the games gameplay.
No heroes, only the stench of failure.
Storytelling will undoubtedly be an integral aspect of the gameplay.
Certainly, players must be witty to gather intel in the world of C4.
The story already promises to be complex.
However, considering the sci-fi theme and the studios statement about the mind, it could also be bizarre.
Yet it is the mind that takes centre stage inC4.
Players must steel themselves with whatever comfort they can to survive the violent canvas of the real.
The game will also feature action.
Given the sci-fi theme, fights could be epic.
Based on scenes in the trailer, the combat system could incorporate both melee combat and gunfights.
Interestingly, the action sequences are inspired by the works of author Park Chan-Wook.
Notably,PROJECT [C4]incorporates the failing forward philosophy, a key aspect ofDisco Elysiumsgameplay.
Failure is not a bad thing in this game, albeit it can cost players dearly.
As such, failing doesnt trigger reloads or resets.
Development
Disco Elysiumsdeveloper, ZA/UM, is the studio behindPROJECT [C4].
The studio has been working on the game for the past three years.
However, it is worth noting that this is not the same team that worked onDisco Elysium.
The studio fired some of the original teams members after the launch ofDisco Elysium.
Moreover, some left because of what they described as a difficult working environment.
Some of the previous members have since accused the studio of mud-slinging and name-calling.
Some members even filed lawsuits against the developer.
Most of the crew members now work for UK-based developers Longdue and Dark Math Games.
They, too, are working on a game with the support of NetEase.
Interestingly, Longdue and Dark Math Games have announced they are working on spiritual successors forDisco Elysium.
It doesnt showcase any gameplay features.
Instead, it focuses on the games story, with a female narrator describing her world and career.
The images shown in the trailer seem to allude to a disturbed mind on the verge of insanity.
Interestingly, they symbolise the games theme and gameplay, albeit they are difficult to decipher.
Unfortunately, the trailer leaves many questions unanswered.
Moreover, it has specified which platforms the game will support.
It is also unclear whether the game has multiple editions and what the differences between them could be.
The developer will share these and other details at the next Game Developer Conference.
Cynthia Wambui is a gamer who has a knack for writing video gaming content.
Blending words to express one of my biggest interests keeps me in the loop on trendy gaming topics.
Aside from gaming and writing, Cynthia is a tech nerd and coding enthusiast.