When did you first fall in love with gaming?

What really caught my interest was when another student showed me some simple programming in QBasic in fourth grade.

What inspired you to launch your own gaming company and what did you learn from the experience?

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I started this back when I was doing my undergrad at the University of Waterloo.

I was looking for a way to make some side money and I started reselling web hosting.

The game was an energy-based game where a player got 2 units of energy every 25 minutes.

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Eventually I had the idea of trying to sell the energy.

I figured even if I could get a few sales, I can cover my losses on the hosting.

It turns out a lot of people bought it, and bought it many times.

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You then went on to launch Clipwire Games in 2008, could you discuss these early days?

After my time at Zynga, I started Clipwire Games.

I had a lot of ideas for games that I wanted to build.

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Back then MySpace was still popular, and they were introducing their OpenSocial platform to compete with Facebooks Canvas.

It was a great opportunity to build new games for a massive audience without any competition.

How is the final decision made on which types of games to develop?

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We take a look at data to see to it were set up for success.

We want to double-check there is room for us to add something original to a genre.

Could you tell us what Bingo Story is and why players love it?

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Were you personally surprised at the success of Bingo Story?

It is extremely rewarding to see people play and love something that you took part in building.

What does this partnership mean for the future of the company?

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Partnering with AppLovin has enabled us to set a higher bar for success and work towards that goal faster.

This has led us to explosive growth over the last several months.

Weve been able to leverage AppLovins expertise and share our learnings with other partner studios.

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Weve made a lot of progress and look forward to continuing to work with AppLovin and its partner studios.

Whats next on the agenda for Clipwire Games?

We are continuing to grow our team as well.

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We are in the process of looking for an even larger office in downtown Toronto.

Is there anything else that you would like to share about Clipwire Games?

We have recently started hiring for all positions in Montreal, as well as Toronto.

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Montreal is a great city with a lot of exceptional talent.

Wed love to build out our team in Montreal and have more incredible talent join us.

If this sounds like you, yo check out thecareers sectionon our website.

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We would love to connect!

Thank you for the great interview, readers who wish to learn more should visitClipwire Games.

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