Ruby:Sure thing!

Im Ruby Solomon, and I work with our amazing Community & Marketing team as a Digital Producer.

Weve taken a slightly different approach to game development.

Magic School - Gameplay Previsualization

This was a huge reason for us deciding to share ourMagicSchoolwork.

Ruby:Thats a great question, one that we anticipated most people to be curious about!

I asked one of our Co-Founders and our Art Director for their take on this.

Feodor Chin Headshot

As it turns out?

Pretty hard to do!

Additionally, every project seems to have a kind of energy and motivation that exists around it.

Feodor Chin Headshot

The longer you spend in the exploration phases, the more you initiate the risk of expending this energy.

In some ways, you’ve got the option to protect against this with different teams or individuals.

Robert CurryCo-Founder | Designer:The scope was daunting and always in the back of my mind.

Redecor, Wellness Retreat

That wasn’t a sudden realisation, more of just a creeping awareness that I gradually had to acknowledge.

Ruby:You couldnt be more right about that!

Svend Hansen Programmer:I’m quite proud of the behaviour trees I implemented for theMagic SchoolAIs.

Redecor, Wellness Retreat

Robert Curry Co-founder | Designer:Quite a few standout moments!

Hearing the first sample music by Dan Golding was another memorable moment.

The whole art team produced some stunning slice-of-life storytelling snapshots.

Article image

And who can forget Svend’s beautiful Programmer art!

Theres nothing quite like art made by programmers.

To get more context on this, read some answers from our devs below.

Article image

Robert Curry Co-founder | Designer:Honestly, getting over myself!

Alternatively, you might visit the website for additional updateshere.

Jord is acting Team Leader at gaming.net.

Trident’s Tale Promotional Art

Trident’s Tale Promotional Art