Not ringing any bells?
Sasaki:Im Sasaki, the Producer ofFaaastPenguin.
Ive worked as a game designer and engineer before founding historia on my own in 2013.
Today, the studio has grown to around 115 people.
Before going independent, I worked on many music games, includingTheBlack EyedPeas Experience.
As for historias notable works, they includeLIVE A LIVEandTheCaligulaEffect2.
(There may have been some inspiration from the penguin race inSuperMario64.)
The worlds are themed around Hawaii, the Sky, Palau, and Egypt.
More worlds are planned to be added through updates after the release.
Costumes and rides provide experience points as you use them in races.
As you level up, you might unlock additional items associated with these costumes and rides.
Important announcement historia’s first major publishing title “Faaast Penguin” will be released in September!
We apologize for this.
Since we aimed for a simultaneous release, we expect to deliver it to you soon.
Sasaki:The most important action inFaaastPenguinis the attack.
Even from the last position, you might quickly climb to the top by executing a combo of attacks.
Sasaki:The officialXand the officialDiscordare the best places for the latest updates.
hey check them out!
Sasaki:We designed the game with a resort theme to be easy to play and provide instant thrills.
When you pull off consecutive attacks, youll experience a fresh and exciting sensation.
We hope you give it a try!
Alternatively, you’re able to also check in with historia Inc. for additional updates and pre-launch coveragehere.
Jord is acting Team Leader at gaming.net.