He also talks about the manga-inspired genre and how it bodes well with his approach to horror gaming.

I often read comics as a form of entertainment, Toyama explained.

Recently, you see a trend for death game' throw in of content.

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These works tend to add entertainment to somewhat brutal worlds, so I naturally took that approach.

The view I have of horror is the everyday life being shaken.

Toyama continued…

Portrait: Keiichiro Toyama, Creative Director

I’m coming back to my roots, for example towards horror, Toyama added.

However, rather than something deeply rooted into horror, I want to keep an entertainment note.

While keeping elements from horror, I want players to feel exhilarated when playing the game.

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Running alongside the promotional video was ten fresh captures of the concept art for the upcoming game.

Again, we can clearly see where some of the creature designs root from but we’re not complaining.

We’ll be keeping an eye out for any further news regarding the launch date.

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If all goes as planned, we’re potentially looking at a 2023 slate.

But we’ll let you know as and when the time comes.

Jord is acting Team Leader at gaming.net.

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The Game Awards 2024: Melina Juergens Wins Best Performance

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