There’s that, too.
To counter this, you’re going to need to think about others, and not yourself.
Scenes, in this case, are marked by the setting and/or character you’re playing as.
Another good reason for checking out the frames that are scattered around the island is the additional lore.
If you miss something, then you might always replay the scene after mopping up any leftover objectives.
The only problem, though, is that each choice comes with a minor consequence a mini-game of sorts.
The alternative to this is to run, which will lead you towards a series of QTEs.
To this end, if you’re planning on learning just about everything there is to learn on H.H.
Holmes, then a second, or maybe even a third play-through should definitely be in your cards.
Jord is acting Team Leader at gaming.net.