Malte:We never intended to make a game with soul like elements in the first place.
As the design evolved, soulslike elements started to appear, and we began to embrace them.
InDeath Howl, death doesnt send you all the way back to the beginning.
Malte:Ros struggle in the spirit world mirrors her sorrow.
The landscapes transform into memories of her past and the tragedy that shaped her.
Malte:I will share some developer insight from time to time on The Outer Zone social media.
The communication and marketing efforts forDeath Howlare handled by our publisher, 11 bit studios.
We hopeDeath Howldelivers that same nostalgic gaming experience, even though the game itself is dark and gloomy.
you could find more information on The Outer ZonesDeath HowlonX.
For additional pre-launch news coverage and updates, be sure to add the game to your wishlist on Steamhere.
Jord is acting Team Leader at gaming.net.