Heres everything it’s crucial that you know about Lionel Marsdens stone-faced VR chapter.

What Is The Utility Room?

Developer Lionel Marsden emphasizes the fact that TheUtilityRoomisnota traditional VR game.

Alien species (The Utility Room)

Moreover, It is not inspired by anything, apparently.

There’s no shooting or flashing lights or gumball machine gameplay.

Whilst there are some gameplay elements, it can be best described as more of a Journey.

Inner canyon setting (The Utility Room)

One that takes you across a barren, rocky, and dangerous world.

Many of the environments and beings found within theUtilityRoomare Megalithic.

In that time, you have become very strange.

Mountain setting (The Utility Room)

Your body is… different from how it once was but you are excited nonetheless.

And thats about it, really.

Leaping is unique inThe Utility Room,the games description explains.

Network of caverns (The Utility Room)

When the grip on both controllers is squeezed they begin to vibrate faster and faster.

The faster the vibrations, the bigger the jump when the player swings their arms.

If they miscalulate a jump they will suffer the consequences.

Canyon setting (The Utility Room)

Fans of games like Boneworks or Bonelab might find this version of jumping cumbersome.

Release Dates, Platforms & Editions

The Utility Roomis currently available to purchase on Meta Quest.

So, whats your take?

The Utility Room - Announcement Trailer | PS VR2 Games

Will you be picking up a copy ofThe Utility Roomwhen it arrives on its chosen headsets?

Let us know your thoughts over on our socialshere.

Jord is acting Team Leader at gaming.net.

Cavern setting (The Utility Room)

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