My opinion, however, was that despite being badged as social tools these technologies were socially isolating.

Designed to build connection, combat loneliness and create lasting memories amongst friends, family and coworkers.

Will:Immersive Gamebox is an immersive group gaming company.

Will Dean, Immersive Gamebox CEO

Credit: Immersive Gamebox

Today, over 300,000 minutes of Immersive Gamebox are played every week.

Groups of 2-6 play 30-60 minute games featuring levels and challenges designed to be fun, social and collaborative.

Already in 2024 weve launched Tetris and Black Mirror, both of which have been massively popular.

AR/VR experience at Immersive Gamebox

Credit: Immersive Gamebox

Will:The majority of our venues are actually in the US and it is our fastest growing market.

A franchise is a vehicle to explore those boundaries.

Will:Immersive Gamebox is popular with workplaces, families and groups of friends.

Immersive Gamebox Trailer

Our specifically designed games are created for adults, young people and children alike.

So it really depends on who is participating and what their interests are.

The key criteria is that our partners align with our vision to bring people together through shared play.

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Will:At our core, we believe in the transformative power of shared play.

Through augmented reality gaming, we aim to create immersive experiences beyond mere entertainment.

Play has a unique ability to break down barriers, fostering genuine connections among individuals.

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It transcends age, background, and language, serving as a universal language that unites people.

To book with Immersive Gamebox, you’re able to visit the websitehere.

Jord is acting Team Leader at gaming.net.

Aaron Sloan, Founder at Engine Room VR

Aaron Sloan, Founder at Engine Room VR

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MY.GAMES' Head of Industry Relations

MY.GAMES' Head of Industry Relations

Ash Kumar of IMRNext

Ash Kumar of IMRNext

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