Its more than just a gameits a doorway to another world.
This world isnt entirely fictional.
In a dystopian setting, distorted love and desire drive people to either pursue identity or compromise themselves.
Through this game, we aim to explore these themes while offering players an immersive experience.
On the surface, Leviathan Corporations goal is to build a perfect ideal society.
But behind this so-called utopia lies a cold, unyielding artificial intelligence.
Its a paradoxthey present themselves as saviors and heralds of hope in the aftermath of urban warfare.
Yet their moral judgments and decisions are reduced to binary choices: 0 or 1.
They witness and reshape key memories, submitting their findings to Leviathan.
Players serve in a classified division under Leviathans Thought Bureau, where identities are kept strictly confidential.
Trust does not exist between individuals; suspicion and secrecy define every interaction.
Solving cases and conducting continuous memory-diving operations become the primary objectives.
Leviathan meticulously designs the life path of every newborn to ensure their utility to the corporations vision.
Only those who pass a rigorous selection process are granted access to this world.
These memories might be tender, terrifying, or even completely shatter your perception of that person.
But remember, memories can fight back.
Both your body and mind will experience the same emotions and traumas as the one whose memories youre exploring.
And this journey isnt a one-way street.
At certain moments, you may find yourself lost in the blurred lines between reality and illusion.
I believe peoples definition of experience is shaped by a combination of factors accumulated over time.
We then explored and analyzed these elements, weaving them together into the games fabric.
The true evil stems from the world Leviathan has created.
Everyone has their own motives and agendas.
We began production in early 2020, but the concept had been brewing long before that.
We aim to break the boundaries of traditional storytelling, crafting an experience that is both entertaining and thought-provoking.
We look forward to hearing players' discussions and insights after the games release.
Their experiences will help us refine and shape future projects.
you’re free to find more information on Pollard StudiosKARMA: The Dark Worldover onX.
For even more pre-launch updates, be sure to add the game to your wishlist on Steamhere.
Jord is acting Team Leader at gaming.net.